
Player progression · Point budget
eFootball Player Build Calculator
Search a player card and plan an eFootball build across shooting, passing, dribbling, dexterity, strength, defending and goalkeeping groups. See the training cost and remaining progression points as you edit.
Interactive workspace
eFootball Player Build Calculator
Search for a player, then assign training levels. Each group costs one point per level for its first four levels, two for the next four, and so on.
Practical guide
Use the tool with the right context
How progression points are counted
Each training group has its own escalating cost. Levels 1–4 cost one point each, levels 5–8 cost two each, and every following block of four costs one additional point per level. The tool sums all group costs against the point budget you enter.
Plan by role and available points
Search the card you want to develop, set its available budget, and adjust the training groups. For a forward, inspect shooting and movement; for a defender, inspect defensive and physical groups. These are planning prompts, not automatically optimized builds.
Check the build in the game
Konami describes Player Progression as spending points gained from leveling a player. Card eligibility, available points and current game behavior should be checked in your own eFootball account before applying a plan.
Questions covered
What can you do here?
Data trail
Check the underlying record
Every result links to its eFootball database record. Open it to review the available fields, source and verification details. Tool calculations organize those fields and do not predict gameplay outcomes.
Tool questions
Frequently asked questions
How much does the ninth level of one progression group cost?+
The ninth level costs three points. Levels 1–4 cost one each and levels 5–8 cost two each.
Does this calculator change my player in eFootball?+
No. It is a browser-side planning tool and does not connect to or edit your account.
Why should I enter my own point budget?+
The available budget depends on the exact player card and its level. The calculator does not assume that every card has the same number of points.