WARDOGS database
Systems
Explore 8 sourced systems. Open an entry for complete facts, source information and verification details.
Fortification mechanicBuilding
ExampleForward operating basePurposeFortify strategic locations→
Core match objectiveControl Zone
Map Area256 km²Mode InspirationKing of the HillPlayersUp to 100→
Battlefield destructionDestruction
ExampleApartment blocksTargetsBuildings and battlefield cover→
High-value objective areaHot Zone
Cash RewardDouble cashPurposeConcentrates fighting inside the Control Zone→
Match-to-match economyPersistent Cash Metagame
Persists Between MatchesYesSpendingWeapons, equipment and vehiclesStarting Cash$10,000→
Local communicationProximity Voice Chat
ScopeNearby playersUseTactics and battlefield communication→
Support-action economyTeamplay Cash Rewards
Reward TypeCashRewarded ActionsReviving squadmates, Transporting friendlies, Controlling the objective→
Large-scale PvP formatThree-Team Warfare
ObjectiveControl ZonePlayersUp to 100Teams3→
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How many systems are in WARDOGS?+
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